Design of a graphical user interface to augment a telerobotic stereo-vision system
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Saudi Digital Library
Abstract
Telerobotics is a multidisciplinary area that aims at extending eye-hand motion coordination through a distance using real-time wired or wireless computer networks. It uses a master arm to describe hand motion, slave arm to reproduce hand motion, and stereo vision, haptic and force feedback to extend human depth perception and senses. Some of the telerobotic applications are operating in deep space, underwater, nano and micro scales, carrying out surgery inside the patient body, etc. One of the most critical problems of such system is the communication delay that often causes tleoperation instability. In this work, an Augmented Reality (AR)-based telerobotic system is sproposed that allows developing and validating a teleoperation plan by superimposing some virtual objects onto the real video image of the workspace. The plan substitutes frequent low-level interactions between the user and the remote site by sending only the finalized data and thus, reduces real-time network interactions. It also increases the task safety. To develop the system, a serial six DOF 3D graphical arm is designed based on its geometric model. Then, accurate camera calibration and registration methods are used to superimpose the graphical arm onto the video image. Motion activation algorithms are developed and a Graphical User Interface (GUI) is designed to facilitate the task simulation. Direct3D of Microsoft DirectX9 is used as graphics API that exploits hardware acceleration for graphics rendition through Hardware Abstraction layer (HAL). The overall system is designed using Microsoft.NET framework with Visual C#.NET programming and tested on a stereovision system operating over a LAN with a PUMA-560 robot. The system performed well with improved accuracy and refresh rate of graphics on the output screen.