DESIGNING AND EVALUATING OF INTEGRATING MULTI-THEORY-DRIVEN AND USER-CENTERED DESIGN WITH GAMIFICATION IN HEALTH APPS: A NOVEL APPROACH TO IMPROVED MEDICATION ADHERENCE IN HYPERTENSIVE PATIENTS

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Date

2024

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University of Wisconsin-Milwaukee

Abstract

Medication non-adherence poses a significant challenge across healthcare, leading to adverse health outcomes, increased hospitalizations, and substantial costs. This dissertation explores the potential of a theory-driven, gamified smartphone-based medication reminder system to address this prevalent issue. Drawing on insights from a systematic review of the literature and extensive user-centered design methods, the research aims to develop a solution that effectively addresses the complex barriers individuals face in medication management. By integrating established behavioral theories and gamification elements into the design, the system seeks to enhance patient motivation, engagement, and adherence behaviors. The ultimate goal is to create a tailored, gamified tool that empowers individuals to confidently manage their medications and improve their health outcomes.

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Keywords

Medication adherence, Gamification, Health mobile app, motivation theory, Hypertensions, Persuasive technology, Theoretical Frameworks, Medication Reminder Apps, Health Belief Model, Social Cognitive Theory, Self-Determination Theory

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