The Use of Proxies in Designing for and with Autistic Children: Supporting Friendship as a Case Study
Abstract
Participatory Design (PD) is an approach for designing new technologies which involves end
users in the design process. It is generally accepted that involving users in the design process
gives them a sense of ownership over the final product which enhances its usability and
acceptance by the target population. Employing a PD approach can introduce multiple
challenges especially when working with autistic children. Many approaches for involving
autistic children and children with special needs were developed to address these challenges.
However, these frameworks introduce their own limitations as well. There is an ethical
dilemma to consider in the involvement of autistic children in the design process. Although we
established the ethical benefit of involving children, we did not address the ethical issues that
will result from involving them in these research projects. Among other issues, the nature of
design workshops we as a community currently run require working with unfamiliar
researchers and communicating with them while social and communication differences are one
of the main diagnostic criteria for autism. When designing for autistic children and other
vulnerable populations an alternative (or most often an additional) approach is designing with
proxies. Proxies for the child can be one of several groups of other stakeholders, such as:
teachers, parents and siblings. Each of these groups may inform the design process, from their
particular perspective, and as proxies for the target group of autistic children. Decisions need
to be made about what stages in the design process are suited to their participation, and the role
they play in each case. For this reason, we explore the role of teachers, parents, autistic adults
and neurotypical children as proxies in the design process.
Description
Keywords
HCI, Participatory Design with Proxies, Autism, Friendship