Saudi Cultural Missions Theses & Dissertations

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    Role of Artificial Intelligence in Enhancing Metaverse Gaming Experience and Human Interaction: A Case Study of Roblox's AI Implementation
    (Tokyo University of Technology, 2025) Alotaibi, Omar; Kameda, Hiroyuki
    Artificial Intelligence (AI) is a tool that is useful for enabling and sustaining the Metaverse gaming experience by infusing virtual reality (VR), augmented reality (AR), extended realities (XR), and blockchain. The current research focused on identifying the impact of AI in leveraging immersive experiences and improving human interaction, which plays a crucial role in Metaverse gaming. A quantitative analysis carried out surveys from 200 randomly sampled respondents involved in Metaverse gaming. Using SPSS 26.0, correlation analysis showed that association between the values of ‘r’ of variables Immersive Gaming Experience (r=0.983**), Deep Learning Collaboration (r=0.957**) and Increased Human Interaction (r=0.979**) are greater than 0.7 depicting strong correlation with Metaverse gaming. Regression analysis further confirmed that the role of AI in enhancing the Metaverse gaming experience and human interaction is significant. With the considerable success of AI in Metaverse, the role of DL algorithms is also groundbreaking in leveraging game balance in multiplayer games, satisfying play-testers and designers who own valuable features, real-time rendering, and multi-user design collaboration.
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    Adopting Augmented Reality to Explore Historical Artifacts in Saudi Arabia Historical Museums
    (University of Technology Sydney, 2024-06-26) Alakhtar, Rayed A; Hussain, Farookh
    Historical locations have many artifacts of generations that people from other cultures might not know about. Visitors to these locations want to understand the novel stories of buildings, people's lifestyles, and artifacts of centuries past. Tourism has become a digitized industry. This means that tourism is now employing technology to enhance tourism experience of locations. Technology that has been used for digital tourism is referred to as Augmented Reality. Augmented Reality is a promising technology that can deliver better understanding of the historical artifacts in Saudi Arabia. This research adopted the technology of Augmented Reality to deliver better understanding of the historical artifact in Saudi Arabia Museums. This research aims to Investigating the user experiences and expectation when exploring Saudi artifacts in historical and general locations in Saudi Arabia and to establish whether using AR technology provides an enhanced understanding of the usage of the historical artifacts and gives a richer historical context to Saudi visitors. The result of this research shows with appropriate media characteristics, museum visitors can gain a deeper understanding of non-touchable historical artifacts using the Augmented Realty application in Saudi Arabia historical museums.
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    Evaluating 4D Multiuser Construction Plan Reviews Using Augmented Reality
    (The Pennsylvania State University, 2023-08) Alghamdi, Saleh; Messner, John
    Construction plan review meetings are valuable for stakeholders to discuss construction logistics and sequencing issues. Visualization is essential during these meetings and can significantly influence the outcomes. Construction plans can be visualized in 2D, 3D, or 4D environments where the time dimension is integrated with the 3D model elements. Means of visualization media differ and can take many forms, such as paper-based, screen-based, or immersive technologies. Immersive technologies add another level of interactivity that has yet to be thoroughly investigated in construction research. Collaboration is integral to construction plan review meetings, but limited research has focused on collaborative plan reviews that leverage immersive technologies such as visualization mediums. This research investigates the effects of immersive, multi-user Augmented Reality (AR) to support construction plan review meetings using 4D construction models. The study compares head-mounted AR to traditional screen-based 4D model reviews. A 4D Multiuser AR (4DMAR) application was developed to measure the effectiveness of AR as a review environment. A questionnaire was used to measure the participants’ overall experience and their preferences, along with observational data. Participants found the interaction in both environments easy while also perceiving that AR provided more options for interactivity. Participants also perceived the 4DMAR environment as more suitable for collaboratively reviewing 4D construction plans. Limitations included the limited scope of the 4D model and the selected sample's low experience level with AR and 4D modeling. Future work should consider adding more interactive features within AR applications and identify better methods to support the interoperability between 4D modeling software and AR platforms.
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